Countr, my first app on the App Store
It’s been many months since I last talked about app development. I’m a bit disappointed with myself, personally, and how much I haven’t shared. It’s been a fun experience as I’ve dived into Objective-C, Xcode, and learning how to develop things on my own. Since then, iOS 8 was previewed (and since launched), Swift was introduced as a new programming language, and more APIs and development tool updates have happened across the Apple ecosystem.
Well, I’ll be writing more thoughts about the development process soon. But first, I wanted to talk about the first app I’ve developed through to launch. That is Countr, a simple app to quickly take a count. I had wanted an app to help me take a count when I’m at certain meetings or assemblies. I feel this app does this excellently.
While the app was released in late August, I only just now announced it. Moving to Arizona took up a lot of time. Go figure.
Countr not only helped me learn the development process, but I got a nice overview of the app release process. I’m very grateful for the update to iTunesConnect, which has made it a much more attractive experience when checking on the status of my app.
In upcoming posts, I’ll talk about developing Countr, developing for iOS in general, and some other things that I thought were pretty cool.
I want to thank the few friends that helped beta test Countr before release. I got a lot of good feedback and, while it is a simple app, the others that I’m working on are not as simple. I made sure to use the same process with Countr that I would expect with a larger, complex application. It’s been insightful, and I’m ready to release more apps later this year.
Countr is available for free on the App Store.
Congratulations on developing and releasing your first iOS app! I am glad I found your blog (via the nanowrimo.org site).
Thanks, Brad! Hopefully, I’ll actually write some more posts on the development process.