Countr, my first app on the App Store

It’s been many months since I last talked about app development. I’m a bit disappointed with myself, personally, and how much I haven’t shared. It’s been a fun experience as I’ve dived into Objective-C, Xcode, and learning how to develop things on my own. Since then, iOS 8 was previewed (and since launched), Swift was introduced as a new programming language, and more APIs and development tool updates have happened across the Apple ecosystem.

Well, I’ll be writing more thoughts about the development process soon. But first, I wanted to talk about the first app I’ve developed through to launch. That is Countr, a simple app to quickly take a count. I had wanted an app to help me take a count when I’m at certain meetings or assemblies. I feel this app does this excellently.

While the app was released in late August, I only just now announced it. Moving to Arizona took up a lot of time. Go figure.

Countr not only helped me learn the development process, but I got a nice overview of the app release process. I’m very grateful for the update to iTunesConnect, which has made it a much more attractive experience when checking on the status of my app.

In upcoming posts, I’ll talk about developing Countr, developing for iOS in general, and some other things that I thought were pretty cool.

I want to thank the few friends that helped beta test Countr before release. I got a lot of good feedback and, while it is a simple app, the others that I’m working on are not as simple. I made sure to use the same process with Countr that I would expect with a larger, complex application. It’s been insightful, and I’m ready to release more apps later this year.

Countr is available for free on the App Store.

  • Brad Werner

    Congratulations on developing and releasing your first iOS app! I am glad I found your blog (via the nanowrimo.org site).

  • Thanks, Brad! Hopefully, I’ll actually write some more posts on the development process.